5 research outputs found
The robotic soccer turing test
One of the long-range objectives of the RoboCup initiative is to develop
robotic technology to the point that, within the next fifty years, robots can
play soccer at a competitive level against humans. In this paper we first make
some comments on the Turing Test, proposed by Alan Turing in 1950, and then
advance a proposal for a new kind of experiment to allow machines to compete
against humans. We suggest to give human operators the same view of the
playing field as that of autonomous robots, to let persons operate a team by
driving them, and thus let humans play against a fully automatic robot team.
In this way soccer matches of humans against robots could be held in the
immediate future and the perceptual capabilities and ability of the autonomous
robots could be more adequately assessed. We propose to held a âRobotic Turing
Test Challengeâ at RoboCup tournaments which would allow us to gauge the state
of the art in this field
the soccer robot team of the FU Berlin
This paper describes the hardware and software of the robotic soccer team
built at the Freie UniversitÀt Berlin which took part in the 1999 RoboCup
Championship in Stockholm, Sweden. Our team, the FUFighters, consists of five
robots of less than 18 cm horizontal cross-section. Four of the robots have
the same mechanical design, while the goalie is slightly different. All the
hardware was designed and assembled at the FU Berlin. The paper describes the
hierarchical control architecture used to generate the behavior of individual
agents and the whole team. Our reactive approach is based on the dual dynamics
framework proposed by JĂ€ger, but extended with a third module of sensor
readings. Fast changing sensors are aggregated in time to form slowly changing
percepts in a temporal resolution hierarchy. We describe the main blocks of
the software and their interactions